Hello! I'm Michael — a 22-year-old writer, content designer, and independent researcher. Spawned in the tar pits of Los Angeles, raised by capitalist wolves in Hong Kong, and educated on the frozen tundra of Vermont, I now terrorize Cambridge, MA.
Currently, I'm the Marketing and Outreach Coordinator of the Learning Games Network, a non-profit spun out from the MIT Education Arcade that aims to innovate for game-based learning. I also run 21CB, a blog about Asia's cultures, entertainment, and politics (currently on hiatus).
My research and practice focus on identifying and leveraging the best parts of the new media ecology. I'm interested in the evolution of narrative and aesthetics, as well as the platforms and communities which facilitate it.
I was previously a junior producer at the interactive design studio yU+co. [lab]. Before that, I held stints at Geekosystem.com, Gothamist.com, and the South China Morning Post. I received my B.A. in English Literature from Middlebury College in 2011.
You Don't Know Me
Social Media, Identity, and Brands
How do we represent ourselves online and engage with brands, culture, politics, and events?
Now Playing in Consoles
Video Game Promotional Culture
Considering the narrative and aesthetic potential of promotional texts for video games.
After The End
Apocalypse and Narrative Theory
How and why we tell a story when The End has already happened.
The King of Pirates
Manga Scanslation Communities
Probing the tenuous relationship between manga scanslators, publishers, and fans.
Too Suen? is an erratically-updated collection of thoughts and stories about media, narrative, design, culture, and whatever else is unfortunate enough to catch my eye.